C MIT

skynet

A lightweight online game framework

C

cloudwu

Dernière activité 29 sept. 2026
cloudwu/skynet

14,2 k

étoiles

4,3 k

forks

27

issues ouvertes

Ce README est souvent en anglais.

skynet logo

Skynet is a multi-user Lua framework supporting the actor model, often used in games.

It is heavily used in the Chinese game industry, but is also now spreading to other industries, and to English-centric developers. To visit related sites, visit the Chinese pages using something like Google or Deepl translate.

The community is friendly and almost all contributors can speak English, so English speakers are welcome to ask questions in Discussion, or submit issues in English.

Build

For Linux, install autoconf first for jemalloc:

git clone https://github.com/cloudwu/skynet.git
cd skynet
make 'PLATFORM'  # PLATFORM can be linux, macosx, freebsd, openbsd now

Or:

export PLAT=linux
make

For FreeBSD , use gmake instead of make.

Test

Run these in different consoles:

./skynet examples/config	# Launch first skynet node  (Gate server) and a skynet-master (see config for standalone option)
./3rd/lua/lua examples/client.lua 	# Launch a client, and try to input hello.

About Lua version

Skynet now uses a modified version of lua 5.5.0 ( https://github.com/ejoy/lua/tree/skynet55 ) for multiple lua states.

Official Lua versions can also be used as long as the Makefile is edited.

How To Use

Projets similaires

A simple 2d game framework

C
Ccloudwu
381 étoiles23

A lightweight concurrent server framework based on Golang.

Gogame-servergogolang
Aaceld
7,8 k étoiles1,3 k

基于云风的skynet,搭建开箱即用的微服务框架,提供优雅的服务热更新

Cgameservershot-reloadshotfix
Hhuahua132
534 étoiles95