GDScript MIT

gaea

Procedural generation add-on for Godot 4.

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gaea-godot

Dernière activité 20 sept. 2026
gaea-godot/gaea

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addongodot-addongodot4procedural-generationprocgen

Ce README est souvent en anglais.

Gaea

🌍 Gaea

Join the Gamedev Graveyard discord server to get notified about Gaea, ask questions and hang out with other devs.

Gaea 2.0 is an add-on for Godot 4.4*, designed to empower your project with advanced procedural generation capabilities.

*For 4.3 and below, use v1.X.

NOTE: Gaea 2.0 is currently in early development, and may not yet be optimized for larger, more complex projects. Stay tuned for ongoing improvements and enhancements!

What's in a Name?

Gaea, in Greek mythology, is the personification of Earth - a nod towards the terrain and world generation capabilities this addon brings to your game development toolkit. Plus, we think it sounds pretty cool.

💫 The Idea

Gaea uses a graph system to create a flow of customizable nodes for endless posibilities in generation, both 2D and 3D. Creating custom nodes is easy, too, so you aren't limited by what the addon has.

A graph showing a bunch of interconnected nodes leading to a final output node

Gaea can generate terrains such as:

Natural-looking terrain with grass, sand and water Natural-looking cave-like system similar to Nuclear Throne, with chests, cacti and grass

Videos

Note: These are currently outdated and showcase the 1.X version of Gaea.

How to Create Procedural Generation in Godot 4 10+2 AWESOME ADDONS for GODOT 4 by MrElipteach

🔧 Installation Steps

  1. Download the project files.
  2. Move the gaea folder into your /addons folder within your Godot project.
  3. Enable the addon through the project settings, and let your world-building journey begin!

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