An open-source shader for creating stylized skies. Compatible with Godot game engine version 4.
![]() |
![]() |
| Day sky | Night sky |
| Feature | Description |
|---|---|
| Sky Gradient | Define the sky color from 3 inputs. |
| Starfield | Add twinkling starfield in the background, ideal for nocturnal scenes. |
| Clouds | Displays scrolling animated volumetric clouds. |
| Astro | Position an image based on the primary Directional Light 3D direction. |
| Shooting stars | Add shooting stars falling from the top of the skybox. |
The sky shader can be optimized by applying the following changes.
- Static sky Enhance performance by making the sky static by removing the
TIMEvariable. - Sample Reduction Adjust cloud sampling to fine-tune the balance between quality and performance.
Voronoi method by Inigo Quilez

